

This caused a divide in the competitive community as to which game to play competitively. The game was criticized by the competitive community, who believed the game's skill ceiling was significantly lower than that of CS 1.6. The first official sequel was Counter-Strike: Source (CS:S), released on November 1, 2004. The Counter-Strike Xbox release had limited success as compared to that of Halo and Call of Duty. Valve struggled to iterate and evolve on CS 1.6 because of its high skill ceiling and gameplay. The years of 2002-07 are considered Counter-Strike's first Golden Age, as the game's popularity and market-share eclipsed all others in the fledgling esports industry. These tournaments continued for four years. CPL ceased operation in 2008, but another league, ESL, then added Counter-Strike to its Intel Extreme Masters (IEM) series. These, along with the bi-annual CPL tournaments, were the dominant Majors of CS 1.6 through 2007. In 2002, the World Cyber Games became the next tournament to host competitive Counter-Strike, followed by the Electronic Sports World Cup in 2003.


The final significant update to the original Counter-Strike game was version 1.6 in 2003, and so the game became known as Counter-Strike 1.6 ("CS 1.6").Ģ001 Winter CPL Counter-Strike tournament The tournament offered a $150,000 prize pool and became known as the first " Major". Tournaments for early versions of the game have been hosted since 2000, but the first prestigious international tournament was hosted in Dallas, Texas at the 2001 Cyberathlete Professional League (CPL) Winter Championship, won by the Swedish team Ninjas in Pyjamas. The Counter-Strike series has over 20 years of competitive history beginning with the original Counter-Strike. Major esports championships began in 2001 with the Cyberathlete Professional League Winter Championship, won by Ninjas in Pyjamas. Currently, the games that have been played competitively include Counter-Strike (CS also called CS 1.6), Counter-Strike: Condition Zero (CS:CZ), Counter-Strike: Source (CS:S) and Counter-Strike: Global Offensive (CS:GO). The original game, released in 1999, is a mod developed by Minh "Gooseman" Le and Jess Cliffe of the 1998 video game Half-Life, published by Valve. Professional Counter-Strike competition involves professional gamers competing in the first-person shooter game series Counter-Strike. Luminosity Gaming competing against Natus Vincere at the MLG Columbus 2016
